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Commented Feature: Weld vertices in mesh [1180]

Welds vertices that share attributes based on a epsilon threshold.```HRESULT D3DXWeldVertices( _In_ LPD3DXMESH pMesh, _In_ DWORD Flags, _In_ const D3DXWeldEpsilons *pEpsilons, _In_ const DWORD...

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Commented Feature: ComputeTangentFrameEx [1186]

The basic ComputeNormals and ComputeTangentFrame do not perform any vertex splits, so artifacts can be found on large angle changes.An alternative version is needed which would be able to duplicate...

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Created Feature: meshconvert utility [1189]

The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...

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Commented Feature: meshconvert utility [1189]

The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...

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Commented Feature: meshconvert utility [1189]

The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...

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Reopened Feature: Simplify Mesh [1179]

Simplifies a mesh using a vertex decimation algorithm.```HRESULT D3DXSimplifyMesh( _In_ LPD3DXMESH pMesh, _In_ const DWORD *pAdjacency, _In_ const D3DXATTRIBUTEWEIGHTS *pVertexAttributeWeights, _In_...

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Commented Task: Windows phone platform support [1187]

The DirectXMesh library can be used to create content suited for Windows phone 8, but those tools are primarily Win32 desktop apps.The DirectXMesh library builds fine for Windows phone, but at the...

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Closed Task: Windows phone platform support [1187]

The DirectXMesh library can be used to create content suited for Windows phone 8, but those tools are primarily Win32 desktop apps.The DirectXMesh library builds fine for Windows phone, but at the...

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Created Issue: Overloads for void* indices+DXGI_FORMAT [1251]

All functions that currently take indices have overloads for uint16_t (16-bit) or uint32_t (32-bit) which relies on compile-time resolution to select the correct version:```HRESULT Validate(...

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Commented Issue: Overloads for void* indices+DXGI_FORMAT [1251]

All functions that currently take indices have overloads for uint16_t (16-bit) or uint32_t (32-bit) which relies on compile-time resolution to select the correct version:```HRESULT Validate(...

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Commented Issue: Overloads for void* indices+DXGI_FORMAT [1251]

All functions that currently take indices have overloads for uint16_t (16-bit) or uint32_t (32-bit) which relies on compile-time resolution to select the correct version:```HRESULT Validate(...

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Closed Feature: meshconvert utility [1189]

The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...

View Article

Commented Feature: meshconvert utility [1189]

The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...

View Article


Created Unassigned: Meshconvert support for importing X files [1263]

The original DirectX SDK tool meshconvert imported from legacy .X files and produced .sdkmesh files.The meshconvert sample currently supports importing from Wavefront OBJ and VBO files, and can export...

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Commented Unassigned: Meshconvert support for importing X files [1263]

The original DirectX SDK tool meshconvert imported from legacy .X files and produced .sdkmesh files.The meshconvert sample currently supports importing from Wavefront OBJ and VBO files, and can export...

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Commented Feature: meshconvert utility [1189]

The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...

View Article

Created Feature: meshconvert doesn't support wildcards in filenames [1284]

meshconvert does not support wildcards like `*.sdkmesh`

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Commented Feature: meshconvert utility [1189]

The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...

View Article

Commented Feature: meshconvert utility [1189]

The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...

View Article

Commented Feature: meshconvert utility [1189]

The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...

View Article
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