Commented Feature: Weld vertices in mesh [1180]
Welds vertices that share attributes based on a epsilon threshold.```HRESULT D3DXWeldVertices( _In_ LPD3DXMESH pMesh, _In_ DWORD Flags, _In_ const D3DXWeldEpsilons *pEpsilons, _In_ const DWORD...
View ArticleCommented Feature: ComputeTangentFrameEx [1186]
The basic ComputeNormals and ComputeTangentFrame do not perform any vertex splits, so artifacts can be found on large angle changes.An alternative version is needed which would be able to duplicate...
View ArticleCreated Feature: meshconvert utility [1189]
The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...
View ArticleCommented Feature: meshconvert utility [1189]
The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...
View ArticleCommented Feature: meshconvert utility [1189]
The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...
View ArticleReopened Feature: Simplify Mesh [1179]
Simplifies a mesh using a vertex decimation algorithm.```HRESULT D3DXSimplifyMesh( _In_ LPD3DXMESH pMesh, _In_ const DWORD *pAdjacency, _In_ const D3DXATTRIBUTEWEIGHTS *pVertexAttributeWeights, _In_...
View ArticleCommented Task: Windows phone platform support [1187]
The DirectXMesh library can be used to create content suited for Windows phone 8, but those tools are primarily Win32 desktop apps.The DirectXMesh library builds fine for Windows phone, but at the...
View ArticleClosed Task: Windows phone platform support [1187]
The DirectXMesh library can be used to create content suited for Windows phone 8, but those tools are primarily Win32 desktop apps.The DirectXMesh library builds fine for Windows phone, but at the...
View ArticleCreated Issue: Overloads for void* indices+DXGI_FORMAT [1251]
All functions that currently take indices have overloads for uint16_t (16-bit) or uint32_t (32-bit) which relies on compile-time resolution to select the correct version:```HRESULT Validate(...
View ArticleCommented Issue: Overloads for void* indices+DXGI_FORMAT [1251]
All functions that currently take indices have overloads for uint16_t (16-bit) or uint32_t (32-bit) which relies on compile-time resolution to select the correct version:```HRESULT Validate(...
View ArticleCommented Issue: Overloads for void* indices+DXGI_FORMAT [1251]
All functions that currently take indices have overloads for uint16_t (16-bit) or uint32_t (32-bit) which relies on compile-time resolution to select the correct version:```HRESULT Validate(...
View ArticleClosed Feature: meshconvert utility [1189]
The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...
View ArticleCommented Feature: meshconvert utility [1189]
The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...
View ArticleCreated Unassigned: Meshconvert support for importing X files [1263]
The original DirectX SDK tool meshconvert imported from legacy .X files and produced .sdkmesh files.The meshconvert sample currently supports importing from Wavefront OBJ and VBO files, and can export...
View ArticleCommented Unassigned: Meshconvert support for importing X files [1263]
The original DirectX SDK tool meshconvert imported from legacy .X files and produced .sdkmesh files.The meshconvert sample currently supports importing from Wavefront OBJ and VBO files, and can export...
View ArticleCommented Feature: meshconvert utility [1189]
The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...
View ArticleCreated Feature: meshconvert doesn't support wildcards in filenames [1284]
meshconvert does not support wildcards like `*.sdkmesh`
View ArticleCommented Feature: meshconvert utility [1189]
The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...
View ArticleCommented Feature: meshconvert utility [1189]
The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...
View ArticleCommented Feature: meshconvert utility [1189]
The legacy DirectX SDK included a utility that converts objects exported as .X (text or binary) form to .sdkmesh (the DirectX SDK Sample Format).A useful modern replacement that supports Wavefront OBJ...
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